init
python
This commit is contained in:
498
PCSurvey/libs/other/PLYLoader.js
Normal file
498
PCSurvey/libs/other/PLYLoader.js
Normal file
@@ -0,0 +1,498 @@
|
||||
/**
|
||||
* @author Wei Meng / http://about.me/menway
|
||||
*
|
||||
* Utilizes Three.js which is made available under the MIT license.
|
||||
* Copyright © 2010-2015 three.js authors Ricardo Cabello (mrdoob)
|
||||
* Description: A THREE loader for PLY ASCII files (known as the Polygon
|
||||
* File Format or the Stanford Triangle Format).
|
||||
*
|
||||
* Limitations: ASCII decoding assumes file is UTF-8.
|
||||
*
|
||||
* Usage:
|
||||
* var loader = new THREE.PLYLoader();
|
||||
* loader.load('./models/ply/ascii/dolphins.ply', function (geometry) {
|
||||
*
|
||||
* scene.add( new THREE.Mesh( geometry ) );
|
||||
*
|
||||
* } );
|
||||
*
|
||||
* If the PLY file uses non standard property names, they can be mapped while
|
||||
* loading. For example, the following maps the properties
|
||||
* “diffuse_(red|green|blue)” in the file to standard color names.
|
||||
*
|
||||
* loader.setPropertyNameMapping( {
|
||||
* diffuse_red: 'red',
|
||||
* diffuse_green: 'green',
|
||||
* diffuse_blue: 'blue'
|
||||
* } );
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
THREE.PLYLoader = function ( manager ) {
|
||||
|
||||
this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager;
|
||||
|
||||
this.propertyNameMapping = {};
|
||||
|
||||
};
|
||||
|
||||
THREE.PLYLoader.prototype = {
|
||||
|
||||
constructor: THREE.PLYLoader,
|
||||
|
||||
load: function ( url, onLoad, onProgress, onError ) {
|
||||
|
||||
var scope = this;
|
||||
|
||||
var loader = new THREE.FileLoader( this.manager );
|
||||
loader.setResponseType( 'arraybuffer' );
|
||||
loader.load( url, function ( text ) {
|
||||
|
||||
onLoad( scope.parse( text ) );
|
||||
|
||||
}, onProgress, onError );
|
||||
|
||||
},
|
||||
|
||||
setPropertyNameMapping: function ( mapping ) {
|
||||
|
||||
this.propertyNameMapping = mapping;
|
||||
|
||||
},
|
||||
|
||||
parse: function ( data ) {
|
||||
|
||||
function isASCII( data ) {
|
||||
|
||||
var header = parseHeader( bin2str( data ) );
|
||||
return header.format === 'ascii';
|
||||
|
||||
}
|
||||
|
||||
function bin2str( buf ) {
|
||||
|
||||
var array_buffer = new Uint8Array( buf );
|
||||
var str = '';
|
||||
|
||||
for ( var i = 0; i < buf.byteLength; i ++ ) {
|
||||
|
||||
str += String.fromCharCode( array_buffer[ i ] ); // implicitly assumes little-endian
|
||||
|
||||
}
|
||||
|
||||
return str;
|
||||
|
||||
}
|
||||
|
||||
function parseHeader( data ) {
|
||||
|
||||
var patternHeader = /ply([\s\S]*)end_header\s/;
|
||||
var headerText = '';
|
||||
var headerLength = 0;
|
||||
var result = patternHeader.exec( data );
|
||||
|
||||
if ( result !== null ) {
|
||||
|
||||
headerText = result [ 1 ];
|
||||
headerLength = result[ 0 ].length;
|
||||
|
||||
}
|
||||
|
||||
var header = {
|
||||
comments: [],
|
||||
elements: [],
|
||||
headerLength: headerLength
|
||||
};
|
||||
|
||||
var lines = headerText.split( '\n' );
|
||||
var currentElement;
|
||||
var lineType, lineValues;
|
||||
|
||||
function make_ply_element_property( propertValues, propertyNameMapping ) {
|
||||
|
||||
var property = { type: propertValues[ 0 ] };
|
||||
|
||||
if ( property.type === 'list' ) {
|
||||
|
||||
property.name = propertValues[ 3 ];
|
||||
property.countType = propertValues[ 1 ];
|
||||
property.itemType = propertValues[ 2 ];
|
||||
|
||||
} else {
|
||||
|
||||
property.name = propertValues[ 1 ];
|
||||
|
||||
}
|
||||
|
||||
if ( property.name in propertyNameMapping ) {
|
||||
|
||||
property.name = propertyNameMapping[ property.name ];
|
||||
|
||||
}
|
||||
|
||||
return property;
|
||||
|
||||
}
|
||||
|
||||
for ( var i = 0; i < lines.length; i ++ ) {
|
||||
|
||||
var line = lines[ i ];
|
||||
line = line.trim();
|
||||
|
||||
if ( line === '' ) continue;
|
||||
|
||||
lineValues = line.split( /\s+/ );
|
||||
lineType = lineValues.shift();
|
||||
line = lineValues.join( ' ' );
|
||||
|
||||
switch ( lineType ) {
|
||||
|
||||
case 'format':
|
||||
|
||||
header.format = lineValues[ 0 ];
|
||||
header.version = lineValues[ 1 ];
|
||||
|
||||
break;
|
||||
|
||||
case 'comment':
|
||||
|
||||
header.comments.push( line );
|
||||
|
||||
break;
|
||||
|
||||
case 'element':
|
||||
|
||||
if ( currentElement !== undefined ) {
|
||||
|
||||
header.elements.push( currentElement );
|
||||
|
||||
}
|
||||
|
||||
currentElement = {};
|
||||
currentElement.name = lineValues[ 0 ];
|
||||
currentElement.count = parseInt( lineValues[ 1 ] );
|
||||
currentElement.properties = [];
|
||||
|
||||
break;
|
||||
|
||||
case 'property':
|
||||
|
||||
currentElement.properties.push( make_ply_element_property( lineValues, scope.propertyNameMapping ) );
|
||||
|
||||
break;
|
||||
|
||||
|
||||
default:
|
||||
|
||||
console.log( 'unhandled', lineType, lineValues );
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if ( currentElement !== undefined ) {
|
||||
|
||||
header.elements.push( currentElement );
|
||||
|
||||
}
|
||||
|
||||
return header;
|
||||
|
||||
}
|
||||
|
||||
function parseASCIINumber( n, type ) {
|
||||
|
||||
switch ( type ) {
|
||||
|
||||
case 'char': case 'uchar': case 'short': case 'ushort': case 'int': case 'uint':
|
||||
case 'int8': case 'uint8': case 'int16': case 'uint16': case 'int32': case 'uint32':
|
||||
|
||||
return parseInt( n );
|
||||
|
||||
case 'float': case 'double': case 'float32': case 'float64':
|
||||
|
||||
return parseFloat( n );
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
function parseASCIIElement( properties, line ) {
|
||||
|
||||
var values = line.split( /\s+/ );
|
||||
|
||||
var element = {};
|
||||
|
||||
for ( var i = 0; i < properties.length; i ++ ) {
|
||||
|
||||
if ( properties[ i ].type === 'list' ) {
|
||||
|
||||
var list = [];
|
||||
var n = parseASCIINumber( values.shift(), properties[ i ].countType );
|
||||
|
||||
for ( var j = 0; j < n; j ++ ) {
|
||||
|
||||
list.push( parseASCIINumber( values.shift(), properties[ i ].itemType ) );
|
||||
|
||||
}
|
||||
|
||||
element[ properties[ i ].name ] = list;
|
||||
|
||||
} else {
|
||||
|
||||
element[ properties[ i ].name ] = parseASCIINumber( values.shift(), properties[ i ].type );
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return element;
|
||||
|
||||
}
|
||||
|
||||
function parseASCII( data ) {
|
||||
|
||||
// PLY ascii format specification, as per http://en.wikipedia.org/wiki/PLY_(file_format)
|
||||
|
||||
var buffer = {
|
||||
indices : [],
|
||||
vertices : [],
|
||||
normals : [],
|
||||
uvs : [],
|
||||
colors : []
|
||||
};
|
||||
|
||||
var result;
|
||||
|
||||
var header = parseHeader( data );
|
||||
|
||||
var patternBody = /end_header\s([\s\S]*)$/;
|
||||
var body = '';
|
||||
if ( ( result = patternBody.exec( data ) ) !== null ) {
|
||||
|
||||
body = result [ 1 ];
|
||||
|
||||
}
|
||||
|
||||
var lines = body.split( '\n' );
|
||||
var currentElement = 0;
|
||||
var currentElementCount = 0;
|
||||
|
||||
for ( var i = 0; i < lines.length; i ++ ) {
|
||||
|
||||
var line = lines[ i ];
|
||||
line = line.trim();
|
||||
if ( line === '' ) {
|
||||
|
||||
continue;
|
||||
|
||||
}
|
||||
|
||||
if ( currentElementCount >= header.elements[ currentElement ].count ) {
|
||||
|
||||
currentElement ++;
|
||||
currentElementCount = 0;
|
||||
|
||||
}
|
||||
|
||||
var element = parseASCIIElement( header.elements[ currentElement ].properties, line );
|
||||
|
||||
handleElement( buffer, header.elements[ currentElement ].name, element );
|
||||
|
||||
currentElementCount ++;
|
||||
|
||||
}
|
||||
|
||||
return postProcess( buffer );
|
||||
|
||||
}
|
||||
|
||||
function postProcess( buffer ) {
|
||||
|
||||
var geometry = new THREE.BufferGeometry();
|
||||
|
||||
// mandatory buffer data
|
||||
|
||||
geometry.setIndex( new ( buffer.indices.length > 65535 ? THREE.Uint32BufferAttribute : THREE.Uint16BufferAttribute )( buffer.indices, 1 ) );
|
||||
geometry.addAttribute( 'position', new THREE.Float32BufferAttribute( buffer.vertices, 3 ) );
|
||||
|
||||
// optional buffer data
|
||||
|
||||
if ( buffer.normals.length > 0 ) {
|
||||
|
||||
geometry.addAttribute( 'normal', new THREE.Float32BufferAttribute( buffer.normals, 3 ) );
|
||||
|
||||
}
|
||||
|
||||
if ( buffer.uvs.length > 0 ) {
|
||||
|
||||
geometry.addAttribute( 'uv', new THREE.Float32BufferAttribute( buffer.uvs, 2 ) );
|
||||
|
||||
}
|
||||
|
||||
if ( buffer.colors.length > 0 ) {
|
||||
|
||||
geometry.addAttribute( 'color', new THREE.Float32BufferAttribute( buffer.colors, 3 ) );
|
||||
|
||||
}
|
||||
|
||||
geometry.computeBoundingSphere();
|
||||
|
||||
return geometry;
|
||||
|
||||
}
|
||||
|
||||
function handleElement( buffer, elementName, element ) {
|
||||
|
||||
if ( elementName === 'vertex' ) {
|
||||
|
||||
buffer.vertices.push( element.x, element.y, element.z );
|
||||
|
||||
if ( 'nx' in element && 'ny' in element && 'nz' in element ) {
|
||||
|
||||
buffer.normals.push( element.nx, element.ny, element.nz );
|
||||
|
||||
}
|
||||
|
||||
if ( 's' in element && 't' in element ) {
|
||||
|
||||
buffer.uvs.push( element.s, element.t );
|
||||
|
||||
}
|
||||
|
||||
if ( 'red' in element && 'green' in element && 'blue' in element ) {
|
||||
|
||||
buffer.colors.push( element.red / 255.0, element.green / 255.0, element.blue / 255.0 );
|
||||
|
||||
}
|
||||
|
||||
} else if ( elementName === 'face' ) {
|
||||
|
||||
var vertex_indices = element.vertex_indices || element.vertex_index; // issue #9338
|
||||
|
||||
if ( vertex_indices.length === 3 ) {
|
||||
|
||||
buffer.indices.push( vertex_indices[ 0 ], vertex_indices[ 1 ], vertex_indices[ 2 ] );
|
||||
|
||||
} else if ( vertex_indices.length === 4 ) {
|
||||
|
||||
buffer.indices.push( vertex_indices[ 0 ], vertex_indices[ 1 ], vertex_indices[ 3 ] );
|
||||
buffer.indices.push( vertex_indices[ 1 ], vertex_indices[ 2 ], vertex_indices[ 3 ] );
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
function binaryRead( dataview, at, type, little_endian ) {
|
||||
|
||||
switch ( type ) {
|
||||
|
||||
// corespondences for non-specific length types here match rply:
|
||||
case 'int8': case 'char': return [ dataview.getInt8( at ), 1 ];
|
||||
case 'uint8': case 'uchar': return [ dataview.getUint8( at ), 1 ];
|
||||
case 'int16': case 'short': return [ dataview.getInt16( at, little_endian ), 2 ];
|
||||
case 'uint16': case 'ushort': return [ dataview.getUint16( at, little_endian ), 2 ];
|
||||
case 'int32': case 'int': return [ dataview.getInt32( at, little_endian ), 4 ];
|
||||
case 'uint32': case 'uint': return [ dataview.getUint32( at, little_endian ), 4 ];
|
||||
case 'float32': case 'float': return [ dataview.getFloat32( at, little_endian ), 4 ];
|
||||
case 'float64': case 'double': return [ dataview.getFloat64( at, little_endian ), 8 ];
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
function binaryReadElement( dataview, at, properties, little_endian ) {
|
||||
|
||||
var element = {};
|
||||
var result, read = 0;
|
||||
|
||||
for ( var i = 0; i < properties.length; i ++ ) {
|
||||
|
||||
if ( properties[ i ].type === 'list' ) {
|
||||
|
||||
var list = [];
|
||||
|
||||
result = binaryRead( dataview, at + read, properties[ i ].countType, little_endian );
|
||||
var n = result[ 0 ];
|
||||
read += result[ 1 ];
|
||||
|
||||
for ( var j = 0; j < n; j ++ ) {
|
||||
|
||||
result = binaryRead( dataview, at + read, properties[ i ].itemType, little_endian );
|
||||
list.push( result[ 0 ] );
|
||||
read += result[ 1 ];
|
||||
|
||||
}
|
||||
|
||||
element[ properties[ i ].name ] = list;
|
||||
|
||||
} else {
|
||||
|
||||
result = binaryRead( dataview, at + read, properties[ i ].type, little_endian );
|
||||
element[ properties[ i ].name ] = result[ 0 ];
|
||||
read += result[ 1 ];
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return [ element, read ];
|
||||
|
||||
}
|
||||
|
||||
function parseBinary( data ) {
|
||||
|
||||
var buffer = {
|
||||
indices : [],
|
||||
vertices : [],
|
||||
normals : [],
|
||||
uvs : [],
|
||||
colors : []
|
||||
};
|
||||
|
||||
var header = parseHeader( bin2str( data ) );
|
||||
var little_endian = ( header.format === 'binary_little_endian' );
|
||||
var body = new DataView( data, header.headerLength );
|
||||
var result, loc = 0;
|
||||
|
||||
for ( var currentElement = 0; currentElement < header.elements.length; currentElement ++ ) {
|
||||
|
||||
for ( var currentElementCount = 0; currentElementCount < header.elements[ currentElement ].count; currentElementCount ++ ) {
|
||||
|
||||
result = binaryReadElement( body, loc, header.elements[ currentElement ].properties, little_endian );
|
||||
loc += result[ 1 ];
|
||||
var element = result[ 0 ];
|
||||
|
||||
handleElement( buffer, header.elements[ currentElement ].name, element );
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return postProcess( buffer );
|
||||
|
||||
}
|
||||
|
||||
//
|
||||
|
||||
var geometry;
|
||||
var scope = this;
|
||||
|
||||
if ( data instanceof ArrayBuffer ) {
|
||||
|
||||
geometry = isASCII( data ) ? parseASCII( bin2str( data ) ) : parseBinary( data );
|
||||
|
||||
} else {
|
||||
|
||||
geometry = parseASCII( data );
|
||||
|
||||
}
|
||||
|
||||
return geometry;
|
||||
|
||||
}
|
||||
|
||||
};
|
||||
Reference in New Issue
Block a user