This commit is contained in:
Andreas Wilms
2025-09-08 16:25:55 +02:00
commit cdcd870b6f
614 changed files with 343437 additions and 0 deletions

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The MIT License (MIT)
Copyright (c) 2014 gskinner.com, inc.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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This directory contains a compressed version of the TweenJS library.
It also includes a minified version of EaselJS, and is included for the Ticker class, which TweenJS uses by default. If you don't wish to use EaselJS, you can implement your own ticking mechanism, or download the Ticker class on its own from http://github.com/createjs/easeljs/
It is recommended that you use this version in almost all cases, unless you need to modify the original code. It is much smaller, results in less http requests, and you don't have to worry about the order in which you include the js files.
tween.js is a single file that contains compacted versions of all of the TweenJS classes (comments and white space stripped).
You can also gzip the file to further reduce its size (by about 75%). Many servers do this automatically.

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/**
* Tween.js - Licensed under the MIT license
* https://github.com/tweenjs/tween.js
* ----------------------------------------------
*
* See https://github.com/tweenjs/tween.js/graphs/contributors for the full list of contributors.
* Thank you all, you're awesome!
*/
var _Group = function () {
this._tweens = {};
this._tweensAddedDuringUpdate = {};
};
_Group.prototype = {
getAll: function () {
return Object.keys(this._tweens).map(function (tweenId) {
return this._tweens[tweenId];
}.bind(this));
},
removeAll: function () {
this._tweens = {};
},
add: function (tween) {
this._tweens[tween.getId()] = tween;
this._tweensAddedDuringUpdate[tween.getId()] = tween;
},
remove: function (tween) {
delete this._tweens[tween.getId()];
delete this._tweensAddedDuringUpdate[tween.getId()];
},
update: function (time, preserve) {
var tweenIds = Object.keys(this._tweens);
if (tweenIds.length === 0) {
return false;
}
time = time !== undefined ? time : TWEEN.now();
// Tweens are updated in "batches". If you add a new tween during an update, then the
// new tween will be updated in the next batch.
// If you remove a tween during an update, it may or may not be updated. However,
// if the removed tween was added during the current batch, then it will not be updated.
while (tweenIds.length > 0) {
this._tweensAddedDuringUpdate = {};
for (var i = 0; i < tweenIds.length; i++) {
var tween = this._tweens[tweenIds[i]];
if (tween && tween.update(time) === false) {
tween._isPlaying = false;
if (!preserve) {
delete this._tweens[tweenIds[i]];
}
}
}
tweenIds = Object.keys(this._tweensAddedDuringUpdate);
}
return true;
}
};
var TWEEN = new _Group();
TWEEN.Group = _Group;
TWEEN._nextId = 0;
TWEEN.nextId = function () {
return TWEEN._nextId++;
};
// Include a performance.now polyfill.
// In node.js, use process.hrtime.
if (typeof (window) === 'undefined' && typeof (process) !== 'undefined') {
TWEEN.now = function () {
var time = process.hrtime();
// Convert [seconds, nanoseconds] to milliseconds.
return time[0] * 1000 + time[1] / 1000000;
};
}
// In a browser, use window.performance.now if it is available.
else if (typeof (window) !== 'undefined' &&
window.performance !== undefined &&
window.performance.now !== undefined) {
// This must be bound, because directly assigning this function
// leads to an invocation exception in Chrome.
TWEEN.now = window.performance.now.bind(window.performance);
}
// Use Date.now if it is available.
else if (Date.now !== undefined) {
TWEEN.now = Date.now;
}
// Otherwise, use 'new Date().getTime()'.
else {
TWEEN.now = function () {
return new Date().getTime();
};
}
TWEEN.Tween = function (object, group) {
this._object = object;
this._valuesStart = {};
this._valuesEnd = {};
this._valuesStartRepeat = {};
this._duration = 1000;
this._repeat = 0;
this._repeatDelayTime = undefined;
this._yoyo = false;
this._isPlaying = false;
this._reversed = false;
this._delayTime = 0;
this._startTime = null;
this._easingFunction = TWEEN.Easing.Linear.None;
this._interpolationFunction = TWEEN.Interpolation.Linear;
this._chainedTweens = [];
this._onStartCallback = null;
this._onStartCallbackFired = false;
this._onUpdateCallback = null;
this._onCompleteCallback = null;
this._onStopCallback = null;
this._group = group || TWEEN;
this._id = TWEEN.nextId();
};
TWEEN.Tween.prototype = {
getId: function getId() {
return this._id;
},
isPlaying: function isPlaying() {
return this._isPlaying;
},
to: function to(properties, duration) {
this._valuesEnd = properties;
if (duration !== undefined) {
this._duration = duration;
}
return this;
},
start: function start(time) {
this._group.add(this);
this._isPlaying = true;
this._onStartCallbackFired = false;
this._startTime = time !== undefined ? typeof time === 'string' ? TWEEN.now() + parseFloat(time) : time : TWEEN.now();
this._startTime += this._delayTime;
for (var property in this._valuesEnd) {
// Check if an Array was provided as property value
if (this._valuesEnd[property] instanceof Array) {
if (this._valuesEnd[property].length === 0) {
continue;
}
// Create a local copy of the Array with the start value at the front
this._valuesEnd[property] = [this._object[property]].concat(this._valuesEnd[property]);
}
// If `to()` specifies a property that doesn't exist in the source object,
// we should not set that property in the object
if (this._object[property] === undefined) {
continue;
}
// Save the starting value.
this._valuesStart[property] = this._object[property];
if ((this._valuesStart[property] instanceof Array) === false) {
this._valuesStart[property] *= 1.0; // Ensures we're using numbers, not strings
}
this._valuesStartRepeat[property] = this._valuesStart[property] || 0;
}
return this;
},
stop: function stop() {
if (!this._isPlaying) {
return this;
}
this._group.remove(this);
this._isPlaying = false;
if (this._onStopCallback !== null) {
this._onStopCallback(this._object);
}
this.stopChainedTweens();
return this;
},
end: function end() {
this.update(this._startTime + this._duration);
return this;
},
stopChainedTweens: function stopChainedTweens() {
for (var i = 0, numChainedTweens = this._chainedTweens.length; i < numChainedTweens; i++) {
this._chainedTweens[i].stop();
}
},
delay: function delay(amount) {
this._delayTime = amount;
return this;
},
repeat: function repeat(times) {
this._repeat = times;
return this;
},
repeatDelay: function repeatDelay(amount) {
this._repeatDelayTime = amount;
return this;
},
yoyo: function yoyo(yoyo) {
this._yoyo = yoyo;
return this;
},
easing: function easing(easing) {
this._easingFunction = easing;
return this;
},
interpolation: function interpolation(interpolation) {
this._interpolationFunction = interpolation;
return this;
},
chain: function chain() {
this._chainedTweens = arguments;
return this;
},
onStart: function onStart(callback) {
this._onStartCallback = callback;
return this;
},
onUpdate: function onUpdate(callback) {
this._onUpdateCallback = callback;
return this;
},
onComplete: function onComplete(callback) {
this._onCompleteCallback = callback;
return this;
},
onStop: function onStop(callback) {
this._onStopCallback = callback;
return this;
},
update: function update(time) {
var property;
var elapsed;
var value;
if (time < this._startTime) {
return true;
}
if (this._onStartCallbackFired === false) {
if (this._onStartCallback !== null) {
this._onStartCallback(this._object);
}
this._onStartCallbackFired = true;
}
elapsed = (time - this._startTime) / this._duration;
elapsed = elapsed > 1 ? 1 : elapsed;
value = this._easingFunction(elapsed);
for (property in this._valuesEnd) {
// Don't update properties that do not exist in the source object
if (this._valuesStart[property] === undefined) {
continue;
}
var start = this._valuesStart[property] || 0;
var end = this._valuesEnd[property];
if (end instanceof Array) {
this._object[property] = this._interpolationFunction(end, value);
} else {
// Parses relative end values with start as base (e.g.: +10, -3)
if (typeof (end) === 'string') {
if (end.charAt(0) === '+' || end.charAt(0) === '-') {
end = start + parseFloat(end);
} else {
end = parseFloat(end);
}
}
// Protect against non numeric properties.
if (typeof (end) === 'number') {
this._object[property] = start + (end - start) * value;
}
}
}
if (this._onUpdateCallback !== null) {
this._onUpdateCallback(this._object);
}
if (elapsed === 1) {
if (this._repeat > 0) {
if (isFinite(this._repeat)) {
this._repeat--;
}
// Reassign starting values, restart by making startTime = now
for (property in this._valuesStartRepeat) {
if (typeof (this._valuesEnd[property]) === 'string') {
this._valuesStartRepeat[property] = this._valuesStartRepeat[property] + parseFloat(this._valuesEnd[property]);
}
if (this._yoyo) {
var tmp = this._valuesStartRepeat[property];
this._valuesStartRepeat[property] = this._valuesEnd[property];
this._valuesEnd[property] = tmp;
}
this._valuesStart[property] = this._valuesStartRepeat[property];
}
if (this._yoyo) {
this._reversed = !this._reversed;
}
if (this._repeatDelayTime !== undefined) {
this._startTime = time + this._repeatDelayTime;
} else {
this._startTime = time + this._delayTime;
}
return true;
} else {
if (this._onCompleteCallback !== null) {
this._onCompleteCallback(this._object);
}
for (var i = 0, numChainedTweens = this._chainedTweens.length; i < numChainedTweens; i++) {
// Make the chained tweens start exactly at the time they should,
// even if the `update()` method was called way past the duration of the tween
this._chainedTweens[i].start(this._startTime + this._duration);
}
return false;
}
}
return true;
}
};
TWEEN.Easing = {
Linear: {
None: function (k) {
return k;
}
},
Quadratic: {
In: function (k) {
return k * k;
},
Out: function (k) {
return k * (2 - k);
},
InOut: function (k) {
if ((k *= 2) < 1) {
return 0.5 * k * k;
}
return - 0.5 * (--k * (k - 2) - 1);
}
},
Cubic: {
In: function (k) {
return k * k * k;
},
Out: function (k) {
return --k * k * k + 1;
},
InOut: function (k) {
if ((k *= 2) < 1) {
return 0.5 * k * k * k;
}
return 0.5 * ((k -= 2) * k * k + 2);
}
},
Quartic: {
In: function (k) {
return k * k * k * k;
},
Out: function (k) {
return 1 - (--k * k * k * k);
},
InOut: function (k) {
if ((k *= 2) < 1) {
return 0.5 * k * k * k * k;
}
return - 0.5 * ((k -= 2) * k * k * k - 2);
}
},
Quintic: {
In: function (k) {
return k * k * k * k * k;
},
Out: function (k) {
return --k * k * k * k * k + 1;
},
InOut: function (k) {
if ((k *= 2) < 1) {
return 0.5 * k * k * k * k * k;
}
return 0.5 * ((k -= 2) * k * k * k * k + 2);
}
},
Sinusoidal: {
In: function (k) {
return 1 - Math.cos(k * Math.PI / 2);
},
Out: function (k) {
return Math.sin(k * Math.PI / 2);
},
InOut: function (k) {
return 0.5 * (1 - Math.cos(Math.PI * k));
}
},
Exponential: {
In: function (k) {
return k === 0 ? 0 : Math.pow(1024, k - 1);
},
Out: function (k) {
return k === 1 ? 1 : 1 - Math.pow(2, - 10 * k);
},
InOut: function (k) {
if (k === 0) {
return 0;
}
if (k === 1) {
return 1;
}
if ((k *= 2) < 1) {
return 0.5 * Math.pow(1024, k - 1);
}
return 0.5 * (- Math.pow(2, - 10 * (k - 1)) + 2);
}
},
Circular: {
In: function (k) {
return 1 - Math.sqrt(1 - k * k);
},
Out: function (k) {
return Math.sqrt(1 - (--k * k));
},
InOut: function (k) {
if ((k *= 2) < 1) {
return - 0.5 * (Math.sqrt(1 - k * k) - 1);
}
return 0.5 * (Math.sqrt(1 - (k -= 2) * k) + 1);
}
},
Elastic: {
In: function (k) {
if (k === 0) {
return 0;
}
if (k === 1) {
return 1;
}
return -Math.pow(2, 10 * (k - 1)) * Math.sin((k - 1.1) * 5 * Math.PI);
},
Out: function (k) {
if (k === 0) {
return 0;
}
if (k === 1) {
return 1;
}
return Math.pow(2, -10 * k) * Math.sin((k - 0.1) * 5 * Math.PI) + 1;
},
InOut: function (k) {
if (k === 0) {
return 0;
}
if (k === 1) {
return 1;
}
k *= 2;
if (k < 1) {
return -0.5 * Math.pow(2, 10 * (k - 1)) * Math.sin((k - 1.1) * 5 * Math.PI);
}
return 0.5 * Math.pow(2, -10 * (k - 1)) * Math.sin((k - 1.1) * 5 * Math.PI) + 1;
}
},
Back: {
In: function (k) {
var s = 1.70158;
return k * k * ((s + 1) * k - s);
},
Out: function (k) {
var s = 1.70158;
return --k * k * ((s + 1) * k + s) + 1;
},
InOut: function (k) {
var s = 1.70158 * 1.525;
if ((k *= 2) < 1) {
return 0.5 * (k * k * ((s + 1) * k - s));
}
return 0.5 * ((k -= 2) * k * ((s + 1) * k + s) + 2);
}
},
Bounce: {
In: function (k) {
return 1 - TWEEN.Easing.Bounce.Out(1 - k);
},
Out: function (k) {
if (k < (1 / 2.75)) {
return 7.5625 * k * k;
} else if (k < (2 / 2.75)) {
return 7.5625 * (k -= (1.5 / 2.75)) * k + 0.75;
} else if (k < (2.5 / 2.75)) {
return 7.5625 * (k -= (2.25 / 2.75)) * k + 0.9375;
} else {
return 7.5625 * (k -= (2.625 / 2.75)) * k + 0.984375;
}
},
InOut: function (k) {
if (k < 0.5) {
return TWEEN.Easing.Bounce.In(k * 2) * 0.5;
}
return TWEEN.Easing.Bounce.Out(k * 2 - 1) * 0.5 + 0.5;
}
}
};
TWEEN.Interpolation = {
Linear: function (v, k) {
var m = v.length - 1;
var f = m * k;
var i = Math.floor(f);
var fn = TWEEN.Interpolation.Utils.Linear;
if (k < 0) {
return fn(v[0], v[1], f);
}
if (k > 1) {
return fn(v[m], v[m - 1], m - f);
}
return fn(v[i], v[i + 1 > m ? m : i + 1], f - i);
},
Bezier: function (v, k) {
var b = 0;
var n = v.length - 1;
var pw = Math.pow;
var bn = TWEEN.Interpolation.Utils.Bernstein;
for (var i = 0; i <= n; i++) {
b += pw(1 - k, n - i) * pw(k, i) * v[i] * bn(n, i);
}
return b;
},
CatmullRom: function (v, k) {
var m = v.length - 1;
var f = m * k;
var i = Math.floor(f);
var fn = TWEEN.Interpolation.Utils.CatmullRom;
if (v[0] === v[m]) {
if (k < 0) {
i = Math.floor(f = m * (1 + k));
}
return fn(v[(i - 1 + m) % m], v[i], v[(i + 1) % m], v[(i + 2) % m], f - i);
} else {
if (k < 0) {
return v[0] - (fn(v[0], v[0], v[1], v[1], -f) - v[0]);
}
if (k > 1) {
return v[m] - (fn(v[m], v[m], v[m - 1], v[m - 1], f - m) - v[m]);
}
return fn(v[i ? i - 1 : 0], v[i], v[m < i + 1 ? m : i + 1], v[m < i + 2 ? m : i + 2], f - i);
}
},
Utils: {
Linear: function (p0, p1, t) {
return (p1 - p0) * t + p0;
},
Bernstein: function (n, i) {
var fc = TWEEN.Interpolation.Utils.Factorial;
return fc(n) / fc(i) / fc(n - i);
},
Factorial: (function () {
var a = [1];
return function (n) {
var s = 1;
if (a[n]) {
return a[n];
}
for (var i = n; i > 1; i--) {
s *= i;
}
a[n] = s;
return s;
};
})(),
CatmullRom: function (p0, p1, p2, p3, t) {
var v0 = (p2 - p0) * 0.5;
var v1 = (p3 - p1) * 0.5;
var t2 = t * t;
var t3 = t * t2;
return (2 * p1 - 2 * p2 + v0 + v1) * t3 + (- 3 * p1 + 3 * p2 - 2 * v0 - v1) * t2 + v0 * t + p1;
}
}
};
// UMD (Universal Module Definition)
(function (root) {
if (typeof define === 'function' && define.amd) {
// AMD
define([], function () {
return TWEEN;
});
} else if (typeof module !== 'undefined' && typeof exports === 'object') {
// Node.js
module.exports = TWEEN;
} else if (root !== undefined) {
// Global variable
root.TWEEN = TWEEN;
}
})(this);

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